# filelist

dirname: /usr/share/man/man3
filenames:
  SDLCALL.3.gz/SDL_ACQUIRE.3.gz/SDL_ACQUIRED_AFTER.3.gz/SDL_ACQUIRED_BEFORE.3.gz/SDL_ACQUIRE_SHARED.3.gz/SDL_ALLOC_SIZE.3.gz/SDL_ALPHA_OPAQUE.3.gz/SDL_ALPHA_OPAQUE_FLOAT.3.gz/SDL_ALPHA_TRANSPARENT.3.gz/SDL_ALPHA_TRANSPARENT_FLOAT.3.gz/SDL_ALTIVEC_INTRINSICS.3.gz/SDL_ANALYZER_NORETURN.3.gz/SDL_ANDROID_EXTERNAL_STORAGE_READ.3.gz/SDL_ANDROID_EXTERNAL_STORAGE_WRITE.3.gz/SDL_ASSERT_CAPABILITY.3.gz/SDL_ASSERT_LEVEL.3.gz/SDL_ASSERT_SHARED_CAPABILITY.3.gz/SDL_AUDIO_BITSIZE.3.gz/SDL_AUDIO_BYTESIZE.3.gz/SDL_AUDIO_DEVICE_DEFAULT_PLAYBACK.3.gz/SDL_AUDIO_DEVICE_DEFAULT_RECORDING.3.gz/SDL_AUDIO_FRAMESIZE.3.gz/SDL_AUDIO_ISBIGENDIAN.3.gz/SDL_AUDIO_ISFLOAT.3.gz/SDL_AUDIO_ISINT.3.gz/SDL_AUDIO_ISLITTLEENDIAN.3.gz/SDL_AUDIO_ISSIGNED.3.gz/SDL_AUDIO_ISUNSIGNED.3.gz/SDL_AUDIO_MASK_BIG_ENDIAN.3.gz/SDL_AUDIO_MASK_BITSIZE.3.gz/SDL_AUDIO_MASK_FLOAT.3.gz/SDL_AUDIO_MASK_SIGNED.3.gz/SDL_AVX2_INTRINSICS.3.gz/SDL_AVX512F_INTRINSICS.3.gz/SDL_AVX_INTRINSICS.3.gz/SDL_AcquireCameraFrame.3.gz/SDL_AcquireGPUCommandBuffer.3.gz/SDL_AcquireGPUSwapchainTexture.3.gz/SDL_AddAtomicInt.3.gz/SDL_AddEventWatch.3.gz/SDL_AddGamepadMapping.3.gz/SDL_AddGamepadMappingsFromFile.3.gz/SDL_AddGamepadMappingsFromIO.3.gz/SDL_AddHintCallback.3.gz/SDL_AddSurfaceAlternateImage.3.gz/SDL_AddTimer.3.gz/SDL_AddTimerNS.3.gz/SDL_AddVulkanRenderSemaphores.3.gz/SDL_AppEvent.3.gz/SDL_AppEvent_func.3type.gz/SDL_AppInit.3.gz/SDL_AppInit_func.3type.gz/SDL_AppIterate.3.gz/SDL_AppIterate_func.3type.gz/SDL_AppQuit.3.gz/SDL_AppQuit_func.3type.gz/SDL_AppResult.3type.gz/SDL_ArrayOrder.3type.gz/SDL_AssertBreakpoint.3.gz/SDL_AssertData.3type.gz/SDL_AssertState.3type.gz/SDL_AssertionHandler.3type.gz/SDL_AsyncIO.3type.gz/SDL_AsyncIOFromFile.3.gz/SDL_AsyncIOOutcome.3type.gz/SDL_AsyncIOQueue.3type.gz/SDL_AsyncIOResult.3type.gz/SDL_AsyncIOTaskType.3type.gz/SDL_AtomicDecRef.3.gz/SDL_AtomicIncRef.3.gz/SDL_AtomicInt.3type.gz/SDL_AtomicU32.3type.gz/SDL_AttachVirtualJoystick.3.gz/SDL_AudioDeviceEvent.3type.gz/SDL_AudioDeviceID.3type.gz/SDL_AudioDevicePaused.3.gz/SDL_AudioFormat.3type.gz/SDL_AudioPostmixCallback.3type.gz/SDL_AudioSpec.3type.gz/SDL_AudioStream.3type.gz/SDL_AudioStreamCallback.3type.gz/SDL_AudioStreamDevicePaused.3.gz/SDL_BIG_ENDIAN.3.gz/SDL_BITSPERPIXEL.3.gz/SDL_BYTEORDER.3.gz/SDL_BYTESPERPIXEL.3.gz/SDL_BeginGPUComputePass.3.gz/SDL_BeginGPUCopyPass.3.gz/SDL_BeginGPURenderPass.3.gz/SDL_BindAudioStream.3.gz/SDL_BindAudioStreams.3.gz/SDL_BindGPUComputePipeline.3.gz/SDL_BindGPUComputeSamplers.3.gz/SDL_BindGPUComputeStorageBuffers.3.gz/SDL_BindGPUComputeStorageTextures.3.gz/SDL_BindGPUFragmentSamplers.3.gz/SDL_BindGPUFragmentStorageBuffers.3.gz/SDL_BindGPUFragmentStorageTextures.3.gz/SDL_BindGPUGraphicsPipeline.3.gz/SDL_BindGPUIndexBuffer.3.gz/SDL_BindGPUVertexBuffers.3.gz/SDL_BindGPUVertexSamplers.3.gz/SDL_BindGPUVertexStorageBuffers.3.gz/SDL_BindGPUVertexStorageTextures.3.gz/SDL_BitmapOrder.3type.gz/SDL_BlendFactor.3type.gz/SDL_BlendMode.3type.gz/SDL_BlendOperation.3type.gz/SDL_BlitGPUTexture.3.gz/SDL_BlitSurface.3.gz/SDL_BlitSurface9Grid.3.gz/SDL_BlitSurfaceScaled.3.gz/SDL_BlitSurfaceTiled.3.gz/SDL_BlitSurfaceTiledWithScale.3.gz/SDL_BlitSurfaceUnchecked.3.gz/SDL_BlitSurfaceUncheckedScaled.3.gz/SDL_BroadcastCondition.3.gz/SDL_CACHELINE_SIZE.3.gz/SDL_CAPABILITY.3.gz/SDL_COLORSPACECHROMA.3.gz/SDL_COLORSPACEMATRIX.3.gz/SDL_COLORSPACEPRIMARIES.3.gz/SDL_COLORSPACERANGE.3.gz/SDL_COLORSPACETRANSFER.3.gz/SDL_COLORSPACETYPE.3.gz/SDL_COMPILE_TIME_ASSERT.3.gz/SDL_CPUPauseInstruction.3.gz/SDL_CalculateGPUTextureFormatSize.3.gz/SDL_Camera.3type.gz/SDL_CameraDeviceEvent.3type.gz/SDL_CameraID.3type.gz/SDL_CameraPosition.3type.gz/SDL_CameraSpec.3type.gz/SDL_CancelGPUCommandBuffer.3.gz/SDL_Capitalization.3type.gz/SDL_CaptureMouse.3.gz/SDL_ChromaLocation.3type.gz/SDL_ClaimWindowForGPUDevice.3.gz/SDL_CleanupPropertyCallback.3type.gz/SDL_CleanupTLS.3.gz/SDL_ClearAudioStream.3.gz/SDL_ClearClipboardData.3.gz/SDL_ClearComposition.3.gz/SDL_ClearError.3.gz/SDL_ClearProperty.3.gz/SDL_ClearSurface.3.gz/SDL_ClickTrayEntry.3.gz/SDL_ClipboardCleanupCallback.3type.gz/SDL_ClipboardDataCallback.3type.gz/SDL_ClipboardEvent.3type.gz/SDL_CloseAsyncIO.3.gz/SDL_CloseAudioDevice.3.gz/SDL_CloseCamera.3.gz/SDL_CloseGamepad.3.gz/SDL_CloseHaptic.3.gz/SDL_CloseIO.3.gz/SDL_CloseJoystick.3.gz/SDL_CloseSensor.3.gz/SDL_CloseStorage.3.gz/SDL_Color.3type.gz/SDL_ColorPrimaries.3type.gz/SDL_ColorRange.3type.gz/SDL_ColorType.3type.gz/SDL_Colorspace.3type.gz/SDL_CommonEvent.3type.gz/SDL_CompareAndSwapAtomicInt.3.gz/SDL_CompareAndSwapAtomicPointer.3.gz/SDL_CompareAndSwapAtomicU32.3.gz/SDL_CompareCallback.3type.gz/SDL_CompareCallback_r.3type.gz/SDL_CompilerBarrier.3.gz/SDL_ComposeCustomBlendMode.3.gz/SDL_Condition.3type.gz/SDL_ConvertAudioSamples.3.gz/SDL_ConvertEventToRenderCoordinates.3.gz/SDL_ConvertPixels.3.gz/SDL_ConvertPixelsAndColorspace.3.gz/SDL_ConvertSurface.3.gz/SDL_ConvertSurfaceAndColorspace.3.gz/SDL_CopyFile.3.gz/SDL_CopyGPUBufferToBuffer.3.gz/SDL_CopyGPUTextureToTexture.3.gz/SDL_CopyProperties.3.gz/SDL_CopyStorageFile.3.gz/SDL_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dirname: /usr/lib64/audacious/General
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dirname: /usr/share/audacious/Skins/Default
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dirname: /usr/share/audacious/Skins/Refugee
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